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Games

Ghost of Yōtei

The most expensive game on this site at $69.99, and it still sells nothing inside itself — though the expansion advertised as free to all owners needs a paid subscription to play.

Is Ghost of Yōtei pay to win?
No. There is nothing for sale inside the game: no currency, no loot boxes, no paid convenience. A paid expansion, where one exists, is bought once from a store rather than offered to you while playing.
How long to beat Ghost of Yōtei?
About 30 hours to reach the ending, based on aggregated player-submitted completion times.

The cost, in short

Pressure

000

To ending

030hrs

Scripted ending exists

Hours, depending on what “finish” means

To the ending
30 h
Everything, all achievements
60 h

How this rating was reached

Score of 0 matches the Elden Ring anchor: one paid expansion bought once, outside the game, and nothing offered for sale during play. Sony’s product page lists exactly one paid add-on for this title. Hours come from aggregated player-submitted completion times read on 22 August 2026: 30 hours main story, 46 with side content, 60 for full completion. The sample is self-selected, and an aggregate of this kind moves as more players finish. The intermediate 46-hour figure is deliberately not stored in a field, for the same reason as the 47-hour figure on the Silksong page and the 42-hour figure on the Hollow Knight page: none of the three fields means “main story plus some side content”. The mandatory-content-only field is left empty. Editorial estimates of 25 hours describe the main story rather than a mandatory minimum, and no source distinguishes the two, so there is no figure to put there. Platforms list PlayStation only. This was checked rather than assumed: a search of the Steam store by title returns no results for this game. The PlayStation Plus requirement is quoted from the same publisher page as the free-update claim. It is stated here because the two appear separately on that page and are almost never reported together. estimatedCostToProgress is blank because nothing exists to progress toward beyond the purchase price, so the field does not apply. The $14.99 upgrade is a content purchase, not a cost of progress.

The monetization, in full

Nothing is for sale inside the game. Sony’s own product page lists exactly one paid add-on: a Complete Edition Upgrade at $14.99, marked as a pre-order, whose contents arrive on 1 October 2026 through a version 2.0 patch.

What that upgrade contains is a story expansion called Echoes of Sekigahara, a combat survival mode called Most Wanted, and a handful of in-game items including an early armour unlock. Buyers of the $69.99 Complete Edition get the same contents included.

That is the shape of a conventional expansion sold once, not a storefront inside a game, which is why this scores a zero on the pressure axis — the same reasoning applied to Elden Ring’s paid expansion.

The free expansion has a paid prerequisite

Sony’s page makes two statements about the multiplayer content. It is a free major update for all owners of the game. And online play requires a PlayStation Plus subscription, sold separately.

Both are true, and together they mean something neither says alone: the expansion costs nothing and cannot be played without paying. For a player who does not already subscribe, the free content has a recurring price attached to it.

We are naming this because it is the single most common gap in coverage of console games on this axis. Write-ups repeat the word free from the marketing page and stop, and the subscription line sits two paragraphs below it on that same page.

Why published answers run from 25 to 80 hours

Aggregated player-submitted times put the main story at 30 hours, roughly 46 with side content, and 60 for full completion. Published estimates elsewhere range from 25 hours to over 80, and the reason is the same as everywhere else on this site: those are different questions, asked without saying which.

The useful reading is the gap. Thirty hours reaches the ending; doubling that reaches everything. If a figure you have seen sits near 25, it is describing the main story with the side content skipped, not a shorter game.

What $69.99 buys, next to the rest of this site

This is the most expensive game we track. For comparison, all at the same zero on the pressure axis: Hollow Knight is $14.99, Silksong is $19.99, and Elden Ring is $59.99.

The spread is worth sitting with, because price and pressure turn out to be unrelated. A seventy-dollar first-party release and a twenty-dollar game from a three-person studio ask for exactly the same thing after purchase, which is nothing. Meanwhile the games on this site that cost nothing to install are the ones with scores above 70.

What we could not check

PlayStation Store product pages do not expose their purchase descriptors in a form we could read, so the statement that nothing is sold inside rests on Sony’s own enumeration of add-ons for this game, which lists one item. That is the publisher’s own list rather than an independent check, and we would rather say so than imply we verified it two ways.

Sources

  1. 01Ghost of Yōtei — official page: price, editions, add-ons and online requirementsSony Interactive Entertainment (publisher, US site) ·

Full method behind these ratings: see our methodology.

Ratings are editorial judgments based on the sources cited above. They are not a guarantee of current pricing or mechanics, which can change after publication — check the source directly before making a purchase decision.